What's new in Jubilee 1973 v.1.05?
1. Fixed a problem with VB's or VP's "time" and "date" objects
2. Slope adjustable from 3 to 12, Voltage varies from 8,4 to 18 volts
Kids: Don't try to do this with Daddy's pinball machine!
What's new in Jubilee 1973 v.1.04?
1. Added a "voltage-feature" to the switchbox for faster action of electronic parts
2. Changed arcade-sound to something more late 70ies like
3. Adjusted aiming of left/right kickers for different slopes
4. Changed/added sounds
5. Did you notice the "blind ball" feature in v 1.03?
If a ball doesn't score (except for "tilt") you may shoot it again.
(That's the same as with the original 70ies pins.)
What's new in Jubilee 1973 v.1.03?
1. A guy from france told me, that my machine was missing the "xylophone" unit, if it does not go "ding - dong ding",
so i added the chimes according to the wiring-plan, hope it's correct and the sounds match
2. He also complained about the speed, so i made the slope "adjustable" and the rubbers a little aged and less elastic
3. I added a variable nudge/tilt engine: press the nudge-keys longer for more power,
but not too long or too often in a time... (i know: the LED-ladder is quite ugly and NOT authentic)
4. mixed up some arcade-sound-loop and added it: sounds great if you have some surround-hardware wired to your rig
but quite weird when playing under headphones
5. pressing [R] pops up a helpscreen
6. i added a clock/date feature which activates on startup or when the game is left alone after game over.
does anybody care for an alarm-function?
thanks to centinex for the comments!
have phun
anDee
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